About

Currently working as a texture and modeling artist at Rhythm and Hues Studios in Los Angeles, CA.

I attended the Academy of Art University, and graduated in 2008 with a B.A. in Animation/Visual Effects – focusing on 3D Modeling for Games/Film.

After graduating from the Academy of Art University in San Francisco I started work at Pendulum Studios in San Diego for a year and a half. I worked mostly on photo-realistic assets, most specifically on realistic skin texturing. I also worked a great deal on facial modeling for blend shape purposes for the AAA title game Red Faction : Guerrilla. I have some background in FACS (Facial Action Coding System) for the purpose of realistic rendition of facial expressions.